|Game Design: Theory & Practice has received numerous
positive reviews in the press, both in print and on the Internet.
Below are included some of its appearances. If you see any more of
note, please email them to firstname.lastname@example.org.
"At 584 pages, Game Design: Theory & Practice is a veritable tome. But both burgeoning game designers and devoted gamers should consider it an essential read. Not only does author Richard Rouse cover the building blocks of game design, the book also features a treasure trove of interviews with the industry's finest designers."
"Game Designer/Writer/Programmer Rouse has crafted a weighty work, one that probably should be read by anyone who seeks insight into the creation and design of videogames... In both theory and practice, Rouse's Game Design bible gets the job done."
Contents (C) 2001 Richard Rouse III and Wordware Publishing,
unless otherwise noted.
Atomic Sam is TM and (C) 2001 Richard Rouse III. Atomic Sam character designed by Richard Rouse III and Steve Ogden.